Thursday, November 21, 2013

The Uncanny Valley

The Uncanny Valley is an area on the path to photo-realistic human qualities from either computer rendering or physical robotics. As things become more human like, it generally becomes more likeable and interesting, such as Mario or Wall-E. But there is a certain point on the path in which a massive dip down is taken and these things become creepy and unsettling. This area is called the Uncanny Valley. Surely, through pushing hard enough, the valley can be overcome and a photo-realistic view is achieved. However the peak before the valley is where more creativity and artistry can come in. This is where people can be stylized and contains a wide variety of forms in which we can display characters. In a game using the stylization peak before the valley, mistakes can be forgiven, such as the character sprinting into walls or just any generic thing that we as humans wouldn't really do. However with a photo-realistic approach, these "glitches" or just inhuman acts become aggravating and annoying, as real humans wouldn't actually do that, even though what we see is depicted as a "real human".

Tuesday, November 19, 2013

Monday, November 11, 2013

Thingiverse

Thingiverse is a website in which users may upload 3D models into an online bank in which any person may download and use this model as they please. There is no cost, and it is all open source allowing changes or modifications. Thingiverse has the potential of making many human creations to be open to the public, without one company monopolizing on over-pricing items. Similar to that of Wikipedia, however with real, solid objects.

Tuesday, November 5, 2013

11/5/2013

The mustache so far is riddled with stupidity. There's verts being combined and the split tool never wants to work. However I have made progress, and will be planning on re-doing the curly tip(then mirroring the one half).